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This was a collaborative project as part of a game jam. Tasked to combine the groups interests into a single cohesive game, a commonality was found amongst us that we all loved food, cooking and monster design. The concept and art style were quick to be conceived, however the game was frankly unplayable by the end of the jam. Due to technical difficulties, and an unfamiliar gameplay style I wasn't able to finish the game on time.
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Cafe Cthulhu, if you pardon my pun, is on the back burner at the moment.
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